// stick.c
// Last Modified by Lonely on May. 25 2001

#include <weapon.h>
inherit STICK;

void create()
{
        set_name("镔铁棍", ({ "bintiegun","tiegun","gun", "bang" }) );
        set_weight(10000);
        /*if( clonep() )
                set_default_object(__FILE__);
        else*/ {
                set("unit", "根");
                set("value", 2000);
                set("material", "steel");
                set("long", "一根沉甸甸黑黝黝的镔铁棍。\n");
                set("wield_msg", "$N拿起一根$n，顺手舞了个棍花。\n");
                set("unwield_msg", "$N哼了一声，将$n插回后腰。\n");
        }
        init_stick(35);
        setup();
}